Framer is one of the biggest game changers in Interaction Design right now. I wrote this article in Medium sharing my point of view on the combination of design and code for the exploration of new ideas. There's also a video and a github repo for the example project 'Evnnntr'.
Take a moment to close your eyes and experience what’s going on in your head, some of the best solutions might end up buried for relying too much on apps that do all the (limited) thinking for you.
Out of curiosity, and now that the OS has been greatly improved, I decided to get into iOS again and bought an iPhone 6. I've been using it as my main phone and there are two areas in which I find myself struggling a lot: navigation and keyboards; this post is about the later.
I like the idea behind this post, but the examples shown (Iron Man 2 & Guardians of the Galaxy) are awful. UI is not about creating randomly generated sci-fi graphics. Pay close attention to those examples, the UI is not usable at all, it reminds me of the naivety found in HUDs from the Atari-Nintendo era.
With all the news coming from CES there's something I can't stop thinking about:
If any device is a tool, and a tool needs a user, and a user needs a goal/motivation... what if the user's motivation is the device itself?
Goals should drive our decisions to choose a device. If the device itself is our goal, we are the ones being used.
If you are into fast prototyping or creating quick demo-apps for engaging clients, you might have heard phrases like "the future of prototyping" or "the new way to design interactions" when looking for new tools to improve your workflow.
Having used Framer and Origami for experiments, and Axure for real projects, I have to say that Pixate does truly feel like a next-gen tool for prototyping. I just love the workflow, the UI and the super easy integration with mobile. It's still in private beta, can't wait to see how this app will evolve in the following months.
An intuitive design tool that empowers you to communicate and iterate ideas seamlessly and visually.
This is one of those apps that I stick to for months. It's a collection of quick brain-games to improve your skills on focus, memory, eloquence, etc. It's specially challenging (read, fun) for us who speak english as a second language.
It only takes around 3 to 5 minutes of play time per session. Developers recommend to play one session per day, four sessions per week; so it doesn't demand that much of your time. And it's beautifully designed, give it a try.
Elevate games are designed in collaboration with experts in neuroscience and cognitive learning and are based on extensive scientific research.
During the last few months I've been trying to gain some weight, but it seems like my metabolism is getting in the way, specially since I go to the gym frequently. So I decided to give whey protein a chance, and went to Google and YouTube for advice on how to eat properly to achieve my goal.
This is the best piece of advice I found, a comment on an article: